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In the new issue of Official Xbox Magazine USA, Bethesda unveiled some figures related to the secondary content of the game, which should exceed 150 hours, to keep players engaged for a long time.
Below are some extrapolated statements from the interview:
"Fallout 76 is a survival game." During the game test, we found that players tended to quickly use their resources, knowing that their character would disappear soon after, but in a real game, you would not think of the same way." These are the children of the project manager Jeff Cardinerwho adds "Your thoughts will be: Do I really want to kill this guy? Or is it better to store ammunition, given the time it took to retrieve them?"
"You'll play Fallout 76 for many hours, I badure you, often alone, so many times in a group, you'll focus on certain activities and it's precisely in those moments that you'll enjoy the narrative component. … in any case, at a certain level of tension will accompany you throughout the game, "says the director of development Chris Mayer.
Yesterday Bethesda published an open letter to clarify the origins and development of the project Fallout 76, a game designed to grow with the community, for which a long-term support is already planned for a few years. Fallout 76 The beta will take place from today on Xbox One and from October 30 on PS4 and PC.
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