developers explain why the first-person view



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Despite the boys of CD Project have already voiced in defense of the decision, disputed by some players, to adopt a first-person view for the highly anticipated Cyberpunk 2077 The Polish developers are back on the subject to clarify their game design choice .

According to Patrick Mills the designer of this game, the idea of ​​doing an RPG action in The first person was born from the desire to give the title a perspective that would make the game world more immersive for the players. As the developer explained, the world of Night City (the city where the video game will be established), can be both airy and wide and narrow and limiting, depending on the situations in which the protagonist is involved. The first person, in these cases, helps a lot to make the experience more engaging and more alive. "It's a world where I want to be able to lift my head and see towering skyscrapers above me, which you can not do with a third-person view, that seems to be an insignificant reason.In the interior of a building with very narrow hallways and the visceral feeling of gunplay that we wanted to create – we came to the conclusion that the first person can do everything well. " says Mills. The developer also wants to rebadure the fans, saying that in his team there are several veterans of the genre FPS and promises that the system of shooting "is really well done".

Reminder that Cyberpunk 2077 is currently in development for PC Playstation 4 and Xbox One but without official release date yet. Finally, we invite you to tell us yours in the comments: what do you think of the first-person view for the next game of the authors of the series of The Witcher ? Would you have preferred otherwise or found that it was an appropriate choice?

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