For Digital Foundry, Ghost of Tsushima is already a window to the next generation



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Since its revelation, and especially after the video game shown in the E2 2018 of Sony Ghost of Tsushima has entered into the right to be part of the exclusive most expected of PlayStation 4 owners. Digital Foundry's new video badysis is dedicated to the title being developed at the studios of Sucker Punch .

According to what was said by the British experts, Ghost of Tsushima is already a small window on the next generation, both its technical and graphic sector is impressive. In the badysis we have brought back to the top of the news, the firing distance is particularly praised (considered superior to the already excellent one of The Witcher 3: Wild Hunt ), the absolute lack of pop-in, the quality of the lighting, the shader and the post-treatment, able to give to the image a decisive impact and cinematographic impact. A special mention is made in the merits of the simulation of physics, considered of excellent quality. By really pushing the potential of PlayStation 4 Ghost of Tsushima seems to be able to do what he was capable of The Last of Us at the end of the last generation of consoles (meanwhile , of course, the final verdict on the same The Last of Us Part II).

Starting with the vision, remember that Ghost of Tsushima is expected exclusively on PlayStation 4. Unfortunately, Sucker Punch has not yet announced a release date for his new game. The software house recently discussed setting the title and some events that deliberately departed from historical events that occurred during the Mongol invasion.

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