The void left by Dead Space



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It is perhaps a controversial title, but now that there no longer seems to be any hope for a return to the scene, all, even its detractors, regret the release of the scene from Dead Space . This is due to the indisputable quality of the series and the way in which its departure took place: the simple calculation of a company, on which the pure pbadion of the video game can do very little. When we talk about productions of this caliber, we are dealing with big investments from huge publishers, and they are rightly watching the profit there is little to do. However, many questions remain about the choices that led to the closure of Visceral and the cancellation of the series by Electronic Arts, because in reality this was not the case. was not just a bankruptcy franchise. 19659002] The void left by Dead Space "title =" The void left by Dead Space "clbad =" img-responsive "/>

According to what was revealed a long time ago by Zach Wilson, one of the developers who worked on the series, the sales of the various Dead Space have never been particularly disappointing, only that the budget put to their Disposition was certainly substantial and it is not clear if the copies sold ultimately generated profits or generated too little in the face of the publisher's expectations. According to these data, Dead Space 2 saw about 4 million copies, which for a horror of survival are not uncommon but compared to 60 million dollars spent for the production can be clearly insufficient. Less well known is the result of Dead Space 3 but the introduction of cooperative multiplayer – which made the original fans so indignant and debated – was a clear move to look for to expand the # 39, hearing with a notoriously popular function.