Crash Bandicoot N.Sane Trilogy Critical Switch



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Growing up in the '90s, I remember the fierce debates that took place on the playground on which was better, the PlayStation or the Nintendo – which often boiled down to Crash Bandicoot or Mario . At the time, it was an argument that seemed timeless, as if in 50 years we were still going to rage about the strengths and weaknesses of the PlayStation 10 and the Nintendo 640. Certainly, the l & # 39; The idea of ​​playing the PlayStation mascot on a Nintendo console was similar to blasphemy.

The idea of ​​ever playing the PlayStation mascot on a Nintendo console was similar to blasphemy.

  Crash Bandicoot N.Sane Trilogy Switch Review
  Crash Bandicoot N.Sane Trilogy Switch Review

here we are two decades later, and the main titles Crash Bandicoot have honored a Nintendo console for the first time. Of course, in the intervening years, Crash has become a third-party intellectual property and Nintendo consoles have therefore seen a variety of applications derived from Crash. But, the games contained in the N. Sane Trilogy were the ammunition with which the PlayStation team shot – well, for a 90s fanboy, this seems like a significant moment.

As for the quality of the trilogy on the switch, it reflects almost exactly the strengths weaknesses of the package as it released on the Xbox One and PlayStation 4 last year. It is still an elegant and graphic game, but it presents all the same problems around the challenge of its platform.

In my review of last year, I wrote:

"The central pillar of the platform does not hold up well by modern standards.When they are considered next to something like the new games Rayman the games Crash rely more on the difficulty made than on mechanics or complex skill. The times you die most often are not not cleverly designed challenges, but platforms placed just too far away.This just makes frustrating levels, and the "No Death" challenges are downright maddening. "

Playing console mode while watching TV makes the experience much less frustrating

The problem of the difficulty of a crash The game just is not fixed in this port Switch – the prospect and the layout are still a frustrating cause 90% of the deaths you will live in. However, I was found that playing the game in handheld mode while watching TV makes the experience much less frustrating. Without my full attention, the U-turn to complete some of the toughest challenges of the game was much less exasperating.

  Bandicoot Crash N.Sane Trilogy Switch Review

One of the big problems that I highlighted in my initial criticism was long loading times. I have not experienced this in the Switch port, and it seems that the problem has also been fixed in the PlayStation 4 version – so it was obviously a problem that was solved with a post-release patch.

but appreciated, the difference in the switching port is its use of the HD rumble. In particular, the fact that for every Wumpa fruit you harvest, it makes a micro-vibrator – which makes running through a crowd of fruits a feeling of freshness, as the controller vibrates for each individual Wumpa.

I added a point to my initial trilogy score, because the difference in loading time is important in a game that often requires quitting and reloading in levels. The experience of playing a game like this on Pocket Mode of a Switch is also a joyous experience and has given me more fun with these games than ever before.

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