[ad_1]
(PressFire.no): at the request of the Ministry of Culture, the working group Game Trends Forum has submitted the report "Gray Grass Report", which deals with what is called booty boxes in computer games and the relevance to be covered by the game rules.
The report refers to different types of chests containing business models of affiliates and indicates which ones are currently in conflict with the current money laundering.
– Prarely unhappy to exclude the loot boxes from the game rules
The key point in the report concerns the moment when things and content become realizable in real money, whereas the report thinks that some games already fall under the current monetary law and that it is therefore possible to regulate in the regulation current.
"If chests meet all the terms of the lottery definition, it's hard to see good arguments for them not to be considered lotteries.
In addition, the report also draws attention to the fact that the safest boxes contain many problems related to consumer rights, such as the right of revocation and the right of marketing.
It is also mentioned that the market is growing rapidly and that there is currently insufficient and insufficient knowledge of all the challenges associated with the box office.
They therefore suggest to take care of it.
The Game Trends Forum therefore believes that it will be fundamentally unfortunate to eliminate the rules of the game before learning more about the trajectory of development.
Small country in a big world
The report points out that Norway is a small country and that it can be difficult to implement any regulation in practice, as game developers may ignore terrestrial regulation.
He therefore recommends working across borders. It is about working on the same theme in several countries, and the gaming authorities of 16 countries have recently signed a declaration of collaboration on the link money and computer games.
Other countries have already ravaged sablers and threatened fines, including the Netherlands and Belgium.
It is also developing an alternative in which the industry itself helps to regulate itself; for example, the Norwegian authorities and industry agree on industry standards.
Examples that could be included in such a computer game rules book include, among other things, requirements on how games use sound and visual effects to open loot boxes, the ability to reserve loot boxes, the ability to limit spending in the game, Booty boxes in computer games, fair draw requests, information on the winner's probabilities and marketing rules.
At the same time, he warns against simply "regulating" a competitive and growing Norwegian gaming industry.
An international industry standard considers the report to be very demanding.
"At the international level, the industry has shown itself reluctant to solve the problem and has also defended the view that loot boxes are entertainment and not a gambling game.
Four choice
The report "concludes" with four "road choices":
The Ministry of Culture concludes that the law on gambling will not include surprise boxes, which will have no consequences for the lottery authority, but in which the media inspection and consumer authorities will continue the work as before.
"It is expected that this work will take place within the existing framework, unless there are clear signals that the work will be prioritized above, so that more resources will be needed. of direct impact on the video game industry.
In Luke Two, the report described the result of the lottery authority investigating whether mailboxes violated the regulations, as well as the potential consequences that would entail.
– It will be a resource-intensive solution because the number of datasets to study is important and growing. It is also unclear how many resources are needed to stop the coffers when they violate the regulations.
The third option is that loot chests are incorporated into the new game in progress.
"To the extent that a new cash game will be prepared, this will not cause the department to significantly utilize additional resources." At the Lottery Authority, this will require significant resources related to regulatory oversight, such as both to determine if different computer games have features that violate the rules and tracking of video game developers who offer games in violation of the rules.
According to the report, this solution could have a greater impact on the domestic gambling industry than the international, since the lottery authority has more effective ways to enforce gaming companies. Norwegian.
The fourth and last option entrusts the responsibility to the industry itself, which is asked to self-regulate in the content of the games.
– This is a process with a great deal of uncertainty about the resources needed by the supervisory authorities to coordinate their work. This option will require, to a greater extent than others, start-up resources up to the establishment of an industry standard. There will then be less need for follow-up since it is not a law to apply.
[ad_2]
Source link