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"I thought I would only play a little before going to work." When I realized that I was in an endless spiral that ended at two in the morning with the purchase of a dinosaur backpack. "
Steve Asarch, video game badyst, helps to give an idea of the addictive power of the game of the moment: Fortnite .
The free action shooter, launched in 2017, has 125 million users, according to the American magazine Forbes.
Fortnite combines building construction, first-person play and, most importantly, can be played by modifying it.
The game is became even better known in Brazil at the World Cup in Russia, when players have made their game known to reach even those who are not part of the world of video games, footballers such as the English Jesse Lingard and Antoine Griezmann of France celebrated their goals by playing the game in which the writing "L", of loser, in English means "loser." The main version of the game, called Battle Royale
The main version of the game, called it can be Downloaded for free – but there is also a paid version, Save the World .
Players can also spend real money, as was the case with the badyst Asarch, because it is possible to buy, inside the game, objects to customize the appearance of your characters and your dance of celebration
The Fornite is an example of a gradual change in the gaming market in recent years.
The launch of new seasons with the novelties is something constant in the game, but the idea of having many updates and many downloadable content (called DLC) is not exclusive to Fornite.
Increasingly, thanks to the downloadable content, the game you buy is very different from the version you will play after months or even years. . Games are increasingly seen as a service rather than a product.
Since its launch, the game has more than 3.4 million people playing at the same time.
Many wondered whether the fact that players spend hours immersed in the activity would not pose a health risk, but a Glasgow Caledonian University researcher said he saw no reason to worry .
"It's true that it's very difficult for people to stop playing," said researcher Andrew Reich, adding that the game's experience was different for each player and changed at every opportunity.
"You must not stigmatize people who spend many hours playing Fortnite.
But what is the interest of Fortnite and what are the reasons for its impressive success?
Minecraft and the Zombies
After six years of development Epic Games launched Fortnite in July 2017.
This is a survival game in cooperation with other players, which also allows you to build structures with materials that are in your virtual world.
In its most popular version, In Battle Royale, 100 players face each other to see who is the last survivor.
"C & # 39; is like playing Minecraft, but here you can kill zombies or other players, "said Aja Romano, video game specialist on the Vox news portal.
The game is free and is available on Xbox and Playstation consoles, as well as on Windows and Mac software forms, as well as in Apple app stores and its creators have promised to make available an Android version as early as September.
"The game is very popular because it has been carefully designed to provide an experience that will set you apart," says Andrews.
However, his success with the video game audience was a cause for concern. also among security experts because the fact that it can be read on different platforms and devices could be exploited by hackers to collect user data.
Multiplatform
Game design is one of its main attractions, according to experts.
One of them is that it is not a traditional linear game, because its story is created as it progresses.
"Not only is it free, as it is available on different platforms," Bui Raul Fernandez, journalist for the Akihabara Blues video game portal told BBC. "
" In addition, every week, new improvements allow players to try new objects or mechanisms. "
In addition, barriers have been broken between many platforms, players on an iPhone can play with or against someone on a Mac, a PC or a Playstation, which was not not possible to meet the demand for games between different consoles – which, despite Fortnite's advances, is still not possible. "The solution to this problem is not only imminent, but inevitable," said Tim Sweeney , director of game programming. "The solution to this problem is not only imminent but inevitable," said Tim Sweeney, director of game programming.
Meanwhile, researcher Andrew Reich makes a suggestion to parents Concerned about the time their children spend in the Fortnite universe
"I encourage parents to play Fortnite to understand the interests of their children. and from there, they may know that they play in moderation. "
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