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DirectX 12 bringing the promise of better performance for games that use the engine on the platform. With this decision, the developers of Unity announced that they would focus on optimizing the performance of DirectX 12 throughout the year 2019, putting DirectX 11 ] background.
According to the developers. engine technician, much of what has been achieved in terms of performance improvements has been achieved through the use of asynchronous computing. This feature allows the video card to process both graphical and computer workloads in parallel.
"DirectX 12 is the latest version of the Microsoft Graphical API, designed to allow a reduction in the overhead of the driver, thus allowing a better use of your own. Depending on your design, you may find great improvements in terms of performance with DirectX 12. For example, with our scene Book of Dead: Environment, we found an improvement in the frame rate of more than 8% in 1440p resolution on Xbox One X "
– Official release of Unity
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