Nintendo's president wants more smartphone games for ongoing revenue



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<img clbad = "aligncenter size-full wp-image-214657" src = "https://www.otakupt.com/wp-content/uploads/2019/01/President-of-Nate-to-tend-but In a recent interview given to the Japanese newspaper Nikkei, Shuntaro Furukaw the president of Nintendo made several statements about

Among many claims, companies focus on games for smartphones to generate continuous revenue and that society is not really attached to the consoles

They have released a lot of consoles and software, but that still carries a big risk.

Furukawa: We are in the entertainment industry, we can not do anything against this risk. Director is to provide customers around the world with innovative and unique ways to play. [19659002] I do not want our producers to think too much about the line "What should I do if we fail?" The most important thing is to create an environment in which they can demonstrate their own abilities. I am not a professional producer, so I leave true development to leaders who can say what a good game is and what it is not.

Do not have any interference?

Furukawa: Well, leaving everything to others would be irresponsible. I spend a lot of time ensuring that the people I leave are responsible and understand. When it comes to decisions about how we should improve our technology and the direction that Nintendo should take, I base my final decisions on how leaders think.

I do not think it's a good idea to give everything. freedom. I want there to be more balance between freedom and discipline.

Furukawa: We are not really obsessed with our consoles. We currently offer the Nintendo switch and its software. This is what we are basing ourselves on to offer the "Nintendo experience". That said, technology is evolving. We will continue to think flexibly about how to deliver this experience over time.

It's been more than 30 years since we started developing consoles. The story of Nintendo goes back even further and, through all the struggles they faced, the only thing they thought was what to do next. In the long run, perhaps our company could focus more on consoles – flexibility is just as important as naivety.

Furukawa: I am thinking of ways to reduce this type of instability. I want to increase the number of games for smartphones generating regular income. We are also interested in theme parks and movies – different ways to integrate our characters into everyday life. I expect a strong synergy like this one.

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