The Enemy – We Play: Mortal Kombat 11 impresses with robust customization



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Mortal Kombat 11 promises to shake the chronology of the series once again, with interventions by new characters reporting versions of the ancient known kombatentes.

In the playable part, the new MK The The Enemy had the opportunity to play the game in . The Enemy had the opportunity to play the game. His revelation event in Los Angeles.

More bloody than ever, the kombate still rests on the foundations of the 2011 Mortal Kombat 9 ] restart, adding to the clbadic gameplay of the series more universal concepts such as recovery after a fall and EX traits.

These features are now divided into two independent bars, one for defense and one for attack. For example, a recovery after a fall pbades part of the defense bar, while an EX trait uses part of the attack bar.

The X-ray feature, one of the symbols of the modern era of MK, gives way to Fatal Blow, which, in essence, only changes the name and method: this can be

The available version had few game modes (versus and arcade, with the return of the MKX Living Towers), but it was also possible to check the

Combining the combat styles that MKX inaugurated with customizable clothing Injustice 2, the new system promises to give the player the freedom to create countless profiles for every match.

From what was already available in construction, the personalization system must be truly expressive.

Among the characters, most actors enjoy a variety of fighting styles, retaining clbadic moves (like Scorpion's Harpoon). ) with some novelties, like Raiden, who abuses his staff from one of the styles.

The only unpublished hunter available, Geras, is a giant who unites brutality with various tactical resources, such as the ability to temporarily "freeze" the opponent. Mortal Kombat 11 arrives on April 23 for PlayStation 4 Xbox One t, s)
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