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In Resident Evil 2, there are two types of gunpowder: two types of gunpowder, two types of gunpowder, common and quality. The commune, found in small and large weak, exists both in the campaigns Claire and Leon.
The combination of two bottles of gunpowder provides different types of ammunition and, although the game explains, it is difficult. Stop reading this kind of information when zombies and other creatures approach and you do not have ammo to refill your weapons.
In addition, knowing the outcome of each combination may prevent you from creating ammo for a weapon that remains unbadigned, or allow you to reserve a gunpowder type for specific hours.
Ordinary Cannon Powder + Common Gun Powder
The combination of two common gunpowder weights gives ammunition of 9 mm (Matilda with Leon, SLS 60 with Claire – although the improvement Improved chbadis allows the use of more powerful ammunition)
Ordinary Cannon Powder + High Quality Gun Powder (Yellow)
With Leon, Combine a Regular Cannon Powder Jar and a Gunpowder Bottle La quality powder produces cartridges for rifle W-870 – perfect for blowing up zombie heads
Ordinary powder + quality powder (white)
In Claire's campaign, the badociation of 39 Ordinary gun powder to powder quality powder creates acid projectiles usable on the grenade launcher GM 79. Shots rarely kill zombies but make them lose their arms and legs.
Quality Powder (Yellow) + Quality Powder (Yellow)
With Leon, co Throwing two bottles of quality gunpowder creates bullets for the mighty MAG Hawk-Lightning. Click here to find out how to get it and where to find all the improvements.
Quality Powder (White) + Quality Powder (White)
The MQ 11 submachine gun is one of the best weapons that Claire can use in the game. To create more ammo for her, combine two bottles of gunpowder quality.
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