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In 1991, the movie Terminator 2: Judgment Day launched the idea that human beings would one day be annihilated by technologically advanced machines that would win their will. Watching two professional StarCraft 2 players lose to Google's Deepmind AI reminds us of this idea.
The dispute between Google's AI and the two professional players of StarCraft 2 – Grzegorz "MaNa" Komincz and Dario "TLO" Wnsch – arrived in December, but the results were broadcast live yesterday at Twitch and Youtube.
Google's artificial intelligence was able to defeat the two professional players in several five-game series. But there is still hope for humans! After IA Deepmind won 10 consecutive games, Dario "TLO" Wnsch was finally able to defeat Google's AI in a StarCraft 2 game.
To speed up the Deepmind learning process AI, Google created a league in which he placed different AIs to compete, like a competition. As a result of this tournament, Google's AI has acquired a 200-year training on StarCraft 2.
Google's decision-making speed and its number of clicks per minute have not been attributed to Google. On average, AI has performed worse than professional players, but its victory is due to its superior ability to make strategic decisions in micro and macro.
You can see the matches in the video below.
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