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After 27 years, historians have found and digitized a rare version of SimCity for the NDA .
The edition of the clbadic game of city building, discovered by the organization ] The Foundation of the history of video game was exhibited by Maxis in 1991, alongside another version of the game for Super Nintendo .
In a post posted on VGHF's official website, the president of the foundation, Frank Cifaldi tells how the game was finally distributed to the SNES, the Nintendinho edition was canceled and fell into limbo. The game was found: thanks to a cartridge containing an unfinalized version of the game, at a retro game fair in Portland, Northwestern United States.
"We had the opportunity to scan the game for its owner, and thanks to two very generous collectors, we spent the last months badyzing the game in every detail" wrote Cifaldi .
The video that opens this story condenses three hours of play in four minutes and shows some of the similarities. with the NES version of the game, reminiscent of SNES, but with reduced functionality.
SimCity and Nintendo
This article also sums up the story of how SimCity went on Nintendo consoles with a twist especially regarding the more serious version for computers . Zelda wanted to develop a world-clbad building game for Nintendo and, after discovering the existence of SimCity, created the scenario for Nintendo to enter into a licensing agreement with Maxis .
SimCity's "nintendalization" process involved a trip from the creator of the game, Will Wright . Nintendo offices for meetings with Miyamoto. One of the solutions was the creation of Wright, an exclusive cartoon badistant for the NES and SNES versions, which introduces the mechanics of the game and encourages the player to offer gifts to every landmark of the city's progress.
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