What does Apex Legends need to beat PUBG and Fortnite?



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This week, we watched the silent launch of Apex Legends, the first free game from Respawn Entertainment, one of the companies in the Eletronic Arts group. Without communication and coming into the world after the disaster of Anthem's demo, Apex surprised everyone (including Eletronic Arts), who had barely prepared for the explosive success of 10 million players in 72 hours. Only on February 8, nearly 5 days after the game boom, the publisher's page added important communication to the game. Previously, it was only Sea Of Solitude, Anthem, Command and Conquer Rival and others.

No. but Apex's executive producer, Drew McCoy, told Gameinformer's Javy Gwaltney that EA was not involved in the game. In the same interview, Drew explains some minutiae about monetizing a company over a game and makes it clear that as a society, Eletronic Arts is based on numbers and projections. In other words, if the game costs a fixed amount, the sales forecast is clearer if it relies on a flexible economy, such as the sale of skins and other cosmetics. This fixed metric can always be calculated by measuring the average spend per player, but with that the variables become larger.

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You need to know the player base, the average percentage of people who buy items, the frequency of new content in relation to billing. one of them. This is a complex calculation for the company that takes advantage of the opportunity to launch a new FIFA every year and charge (and a lot) with the sale of the game and the letters of the FUT – and does not allow any more than these cards are used in the game of the year. following. Imagine that this company likes to see people play their game without having paid.

The fact is that Apex appeared to the world as a whisper that became scream and ended up overcoming any distrust involving the EA name. For this to happen, the game must be really good and Apex is certainly a nice breeze in the heat of the tropics.

With the good gameplay of Titanfall 2 and plenty of great market ideas, Apex already mixes the dynamic kind of traditional royal battle with distinctive abilities, first-person, first-person, clearly inspired by Overwatch. Was Apex the royal battle of Overwatch? No and yes! In the same way that the last Assbadin Creed and Spider-Man have mixed many dynamics of different games, Apex is an excellent "catadão" of all that is good.

DIVING COMPARISONS

To describe Apex and explain why gamers love gambling, it is important to evaluate competitors. The Playerunknown Battlefields, or PUBG, which we may call "Primordial Royal Battle", have never been so polite. Brendan Greene, "his creator", has actually paved the way for gender and his previous development experiences have always involved MODS. Even with a good team at his side and a person of vision, PUBG Corp. has not yet been able to do PUBG is a fluid game that suits everyone, regardless of the computer or the platform.

It's here that EPIC Games, owner of the world's largest graphics engine, came on the scene. She has managed to turn a failed game into a global success by offering a product with a player-driven treatment, coupled with an exquisite organic development, capable of providing fresh and fun content every month. In addition to a free business model, Fortnite has become a success with the sale of cosmetic items such as character clothes and dances on the Internet.

The work done by EPIC for Fortnite was fantastic, but you have to understand. that the game did not initially have the intention of being a royal battle. The initial idea of ​​the game involved cooperation and survival, badociated with building forts and shelters.

At Apex, we have for the first time a strategic, or even professional, thinking in the genre that involves mixing and creating solutions, as well as solving boring teamwork problems. It is already obvious that the generic characters of PUBG leave room for individuals with their own personality and abilities, which adds an extra layer to the inside of Apez. Choosing between a tanker, a support clbad, damage or more strategically, changes the way you play, the interactions of your clbadmates and the reactions of your opponents. Apex Legends

Inside This article is an excerpt. You can help Wikipedia by expanding it. In this context, each player has an order of choice and everyone is ready to descend either by the leader of the trio, or separately. This almost avoids the fact that someone comes off your squadron and makes your game frustrating.

Another interesting element of APex is the possibility of reviving your allies. This adds a new "quest" into the game and helps even more people behave like a team of survivors. In fact, not adopting a collective position in games of the genre is extremely detrimental. Knowing this, the Respawn has included many communication dynamics other than the voice, it is possible to show by simple commands where are the objects, the enemies, the places and to give visual information to his team. A dynamic very similar to League of Legends pings.

All these dynamics and mechanisms are not new to those who generally play a lot of existing things in the marketplace involving the esport. But so many good things would not work if the basics – walking, jumping and shooting – were not good. And just like Titanfall 2, Apex is tasty and works well, regardless of your computer configuration. On the consoles, Xbox One and PS4 are the same thing, nothing "Piripaque do Chaves" or the pace of the jump to the elastic band.

LIQUID DEVELOPMENT

Paraphrasing the most used concept in modernism, this is not just a game of art, Bauman's liquidity, a free game today. It must reflect the reality and its content must concern not only the game itself, but also the daily lives of the players – and Fortnite teaches there.

Fortnite hits audiences with dances, launching thematic skins inspired by major sporting events such as the Super Bowl LIII Patriots and Rams Finals, and commemorative play modes such as Ainers: Infinite War, up to to the Infinite Gauntlet. More than just developing, you need to get involved – and that will be Respawn's big challenge.

To date, few of the contents presented are actually at the origin (a skin here, another there), but in general, the dynamics of giving different names for clothes of different colors – widely used in Overwatch – is superficial and more irritating than he likes. It's precisely here that Electronic Arts enters the field and has the opportunity to shine so that, who knows, cleans up its name with much of the audience who consumes games.

There is no doubt that EA has a gigantic weight and a large capacity. to communicate with partners and a license. No wonder EA publishes the official games of the NFL, UFC and FIFA, as well as the current developer of Star Wars games. All this commercial force has to be applied to the good side of the Force, that is, bringing unique content like a Gibraltar defense line with a Star Wars uniform. It would be cool to see Wraith with the Rey look, Bloodhood like Boba Fett, or even see maps, equipment and game modes related to other elements of pop culture and, of course, to unique themes of the Titanfall universe.

If the publisher does not help, there is an innate "risk AE" that is always hidden in the shadows, as a predatory form of monetizing Apex, which makes it essential to put real money to have Benefits in the

Today at Apex, with R $ 39.60, you buy 1,000 Apex coins and R $ 350, you buy the maximum value of 11,500 AC. In Fortnite, $ 37.38 allows you to buy 1,000 V-Bucks and $ 374.16 to buy 10,000 VB while maintaining a bonus of 3,500 VB. Regarding the purchasing power, 1800 BC ($ 71.28 A) in Apex buy a legendary skin.

In this context, it is obvious that Apex is at the limit acceptable to be competitive with Fortnite if we only take into account the skins of legendary characters. In this way, any unjustifiable value change may alienate players and further etch the image of Eletronic Arts.

THE ULTIMATE BATTLEFIELD

With Apex Legends Coming Up For the market, I think this is a warning for PUBG, which will have to do a lot more than it has already done . It is clear that Fortnite also risks losing some of the players. At present, the game occupies a prime position because it is already the market leader with a large captive audience – mainly among the audience of children and young people and influencers, inside and outside the gaming market, where PUBG is

Sport is perhaps the only area in which the game of Brendan Greene still has a definite advantage. In 2019, the game Blue Hole marked the beginning of their regional leagues and the Latin qualifications of the second edition of the PUBG Global Invitational, whose first edition had been extremely well executed. Even in this case, Apex could again be an opportunity for EA to throw itself headlong into the competition games.

. After several years of testing, the company has managed to put its FIFA World League and after the tragedy of Jacksonville in 2018, the Madden league returns in 2019. Even so, both games are real games deployments they are simulators, where the biggest star will always be the sport indeed. In this way, Apex could be EA 's first major global content, if the publisher actually adopts the competitive landscape. The "Safe Zone" will begin to uncomfortably close at PUBG, providing Apex with a secure space to stand on the final battlefield for a long time, who are the influencers. 19659032] In addition to the fine work with content, influencers such as Ninja, Alanzoka and countless other people, active or not in the video game, have helped Fortnite gain ground in this environment. Even at the 2018 World Cup in R & # 39; ssuia, world champion Griezman sent the dance of "L". That is to say, the biggest battle of Apex will be conquest by influencers. No matter who they are, these people are also players, but Respawn will have to think of special actions for this audience, which equip at least the Fortnite stock – where you can buy items and give a share to your favorite influencer – and 19659002] By the end of the day, Respawn and Eletronic Arts have a long way to go and the announcement of the first year of the roadmap already shows that the competition will be serious. At the end of March, we will have the battle, the new legends of June, the new weapons and the new loot of December.

But not all players reveal their secrets from the start, so the Battle Royale competition season is well underway.

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